He wrote a backstory and shared it with the team, but the team challenged him, asking if he had spoken to any disabled folks. ![]() In one example, Edery says that he originally wanted to include at least one spirit in a wheelchair, feeling that a game with a cast this large ought to include at least one disabled character. And then there's the diverse array of ghostly bears on the island. One example is Cozy Grove's character customization options - which include plenty of skin tone and hair options as well as clothing obtainable later on, all unattached to gender expression. ![]() They also explicitly tried to be inclusive and diverse throughout. They included these realistic stories for authenticity games, Edery and Cook say, can and should talk about serious human issues, even when they have a cozy or family-friendly exterior. So what if - instead of this odd, threadbare narrative - what if we had lots of characters, and each one of them had a deep issue that you were helping them dig into?" To that end, Cozy Grove's numerous ghostly residents have backstories ranging from the lighthearted to tragic, and many (though not all) of them are inspired by real stories of people the development team knows. "Most of the characters in Animal Crossing are largely throwaway, you don't really get that deep into their backgrounds.And the story itself is sort of this weird capitalist fantasy that never totally worked super well for me personally. "One of the things that I personally wish I could have had more from Animal Crossing was a meaningful story," Edery says. For instance, Edery says he was inspired by one of the few actual storylines in Animal Crossing: New Horizons, where the player gradually gets tailor Sable to open up to them about her life and feelings. Spry Fox wasn't trying to be a copycat, he says, but it did want to iterate on the formula. Hence Cozy Grove, which Edery very candidly admits takes a lot of inspiration from Animal Crossing - both what the team loved about it, and what they don't. But over time, invention became less important, while making the world a better place became more important. In the same interview, CEO David Edery says when he and Cook started Spry Fox, they were obsessed with inventing new things all the time. Many of these games, including AlphaBear and Triple Town, include the same large, square-ish bears that now feature as Cozy Grove's roaming spirits. "We're always trying to bring joy to people's hearts and somehow add something positive to the world, as opposed to something dark and negative." Spry Fox has been around for 11 years and worked on a number of different games in different genres. "I would say the big unifying theme is we want to make the world a better place," says Spry Fox CCO Dan Cook in an interview with IGN. New tasks are available each day, and returning regularly will gradually unlock more spirits and more of their stories, as well as new activities and spaces around the island. Each day, many of the spirits you meet will have tasks for you to complete, which may include familiar activities like fishing, digging, foraging, decorating an outdoor space, or hunting for lost items. Cozy Grove, like Animal Crossing, takes place in real time. Your Scout begins the game by traveling to the titular Cozy Grove and is immediately stranded there, along with nearly two dozen spirits who need your help to move on. 40+ hour campaign filled with side quests, designed to span months of playtime.Enter developer Spry Fox with Cozy Grove, a simulation title in the same vein as Animal Crossing that sees players take on the role of a "Spirit Scout," an order of kids in tune with the supernatural world who help soothe restless ghosts.Collect spirit animals, craft decorations, go fishing, and more!.Dozens of memorable characters and spirits for you to find and befriend.Beautiful, dynamic, hand-drawn landscapes that come alive when you help a spirit in need. ![]() With a little time, a little love, and a lot of crafting you’ll bring color and joy back to Cozy Grove! Embark on quests tied to your relationships with the various spirits, decorate and customize your camp, make the island your own! With procedurally generated changes and a living world to keep you company, you’ll never run out of fun new things to do or collect. Explore the forest every day to find new items to craft, and areas to explore. You’ll build a camp, make friends with the characters, and bring color back by decorating. ![]() Cozy Grove is a game about everyday life on an island paradise – that’s haunted! As a spirit scout it’s your job to help the spectral inhabitants with their afterlives.
0 Comments
Leave a Reply. |